Hello! I am Ian Urban, a Champlain College Graduate Level/Game Designer with a minor in AI Programming currently working for Motion Logic Studios as a Contract Level Designer. At Motion Logic Studios, my primary role is to design and create grey boxes of large-scale levels within the UE4 Engine.
Throughout my Game Design career, I worked on various video game projects and have had the honor to work with eight excellent dev teams. When our dev cycles eventually ended, whether the time frames were brief or extended, we all worked together to produce games such as Sunline, Cluckshot, Catapult, and more.
With the finishing of each project, we were all reminded of what it meant to not only design, animate, code, or produce, but the process and dedication it took us, a team of motivated individuals, to craft genuinely delightful experiences for the players.