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Currently, I am working on an unannounced game being created within the UE4 Game Engine. While working on this project, I design/create levels within Maya and UE4. For each level I grey box, I implement basic environment art to assist with general structure arrangement within the area.  Furthermore, within these levels, I test and implement systems coded by fellow team members. These systems are tested for base functionality, how they affect the game's desired flow and feel, and whether they add enjoyable interactions/use cases. Although the game is still unannounced, look for updates coming from Motion Logic Studios!

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