Destruction is all but assured and with good aim, so is your victory
Dev team size: Four people
Time spent on Project: Three Weeks
My role: Lead Designer & Programming assistant
How to win
The overall goal of Catapult is to defend your dragon knights
while flinging boulders with a catapult in hopes of
assassinating the opposing player’s dragon knights.
Start of the Turn
When aiming the player holds down the mouse. As they aim a guide arrow appears,
so that the player may aim more accurately.
Once the player is satisfied with their aim
the player releases the mouse button
and watches their shot fly across the screen
to either a destructive success or a painful miss
End of the Turn
Once a player has fired and has either
dealt a powerful blow or a devastating miss
the other player’s turn begins.